Live health for the ZENITH Minecraft server. Sampled once a minute, 24 hours kept.
This is the game server only — not the machine it runs on.
TPS — LAST 24 HOURS (20 IS PERFECT)
TICK TIME — MILLISECONDS PER TICK (50 IS THE BUDGET)
JAVA HEAP — PERCENT OF THE 6 GB THE SERVER IS ALLOWED
Why two memory numbers? The heap is what Minecraft
and the mods actually allocate. Process memory is larger because the
JVM also holds metaspace, the code cache, thread stacks and direct buffers. Process memory being above
the heap limit is normal — the heap percentage is the one that matters.